AI Insights · Timothy · October 2025
Top 5 io Games Performance on Android in Sweden: Q3 2025
Explore the performance trends of the top 5 io games on Android in Sweden during Q3 2025, with insights from Sensor Tower.
In the third quarter of 2025, the io games category on Android in Sweden saw varying performance trends. Here's an overview of how the top 5 apps fared, based on data from Sensor Tower.
Snake Clash! from Supercent, Inc. experienced fluctuating weekly revenue, starting with around $123 and ending the quarter at approximately $119. Weekly downloads began at about 2.4K and showed a gradual decline, settling at around 1.8K by the end of September. The game maintained a fairly stable user base, with weekly active users hovering around 20K.
Paper.io 2 by VOODOO showed a slight dip in weekly revenue, starting from $70 and reaching a low of $17 before recovering to $60. Downloads decreased steadily from about 1.7K to just under 1K. Active users also showed a downward trend, moving from 18.1K to 7.7K throughout the quarter.
Snake Rivals - Fun Snake Game by Supersolid saw a significant increase in revenue mid-quarter, peaking at $135. However, downloads remained low, fluctuating around 30. Active users showed a minor decline from 87 to 67 over the quarter.
Snake.io - Fun Snake .io Games from Kooapps Games demonstrated a stable revenue trend, averaging around $50 to $60 weekly. Downloads showed a downward trend from approximately 1K to 787. Weekly active users started strong at around 5K but saw a decrease towards the end of the quarter.
State.io — Conquer the World from CASUAL AZUR GAMES had a decreasing revenue trend, starting from $34 and ending at $23. Downloads decreased from 559 to 189, while active users fluctuated, ending the quarter at 768.
These insights reflect the dynamic nature of the mobile gaming market in Sweden. For more detailed analytics and trends, visit Sensor Tower's platform.